Executive Producer & Game Designer
Innovator, Disruptor, Human Being
New Projects / Featured Work
About Me
An award-winning Executive Producer and Game Designer with twenty years’ experience successfully making and marketing digital entertainment experiences with cutting-edge technology for world-class brands and clients such as Disney, DreamWorks, Mattel, Blizzard, Ubisoft, NHL, NFL, DC Shoes, and many more.
AWARD-WINNING 20+ YEARS EXPERIENCE
Leadership
Experienced CEO, Executive Producer, and Business Development with the aptitude to manage, direct, and inspire multidisciplinary production teams. Specialty with turnaround, prestigious brand, and critical launch projects.
Packaging
Turning concepts and ideas into presentations, business plans, and pitches that effectively communicate and persuade. Putting together the collaborators and network for successful new ventures. Finding a shared vision!
Execution
Hands-on, old-school entertainment producer focused on delivering exceptional quality for projects large and small, often responsible for million dollar budgets. Expertise with apps, games, social, products, and events.
CLIENTS & PARTNERS
Always An Artist
A commitment to and comfort working with artists and institutions to understand their unique requirements and collaborate to produce digital art, installations, and commercial products including groundbreaking and celebrated events such as The Whitney Biennial, “Premises” at The Guggenheim Museum, and Yoko Ono’s retrospective at The Japan Society. Need help with your digital exhibits – let’s talk!
ARTISTS & INSTITUTIONS
THE PRODUCERS GUILD
Proud and active member of the Producers Guild of America, currently serving as a Member-At-Large for the PGA East Executive Committee and a Delegate of the New Media Council Board. Co-Chair of the inaugural Produced By Conference on October 25, 2014 at the Time Warner Center in New York City.